Until the gameplay is shown, I will use history of bad EA launches and false advertising. Because it's a game they get away with it. People were saying this about bf3 and bf4.
Case in point. Overwatch was a near flawless launch. Blizzard cares. I've had it with EA/DICE.
Case in counterpoint:
It's easy to rip on DICE/EA launches, but gameplay-wise, what was wrong with BF2,BF2142,BF3,BF4 launches.....(not counting server issues/things related to connection or player count)
And I'm not talking damage 'balance' as this is everchanging...Same as it is with your precious Blizzard example.
Remember Starcraft 2 Launch? Zerg Rush is O.P. - Terran too slow to defend rush..Protoss AIR unbeatable on 2-base after 10 minutes.....
Endless complaining....endless 'it's not balanced' complaints.
It's hard to complain against a gun in overwatch....after all, how much damage SHOULD a Plasma Sperm Gun do at 20 meters????
Nobody complained 15 years ago in Counterstrike Beta 5.5 (which I played) about ping....Everybody had 150-240 ping.
What was the damage per second of the UMP-45 vs the M4 colt in Countertrike?... There was no website with stats to compare Time to Kill percentages...
There were no hit markers, and even if there were, you didn't know the damage, so you couldn't say shit.
BF2 ruined choppers, BF3 combined assault and medic and made suppression OverPowered, BF4 ruined something....but I forgot what it was.......and so did everybody else.......
Because the guy that killed you,
is playing the same game,
with the same shitty hit-reg,
and the same shitty 'Netcode',
with the same 3 Overpowered weapons...
as you are.