Feb 13th update for BF4

Iguanidon

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We’ve started rolling out a new Battlefield 4 game update on PC. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of servers are updated.

Feb 13 PC Game Update Notes
-General stability improvements
-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
-Fix for missing sound in Team/Squad Deathmatch
-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
-Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
-Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
-Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
-Fix for an issue where long IDs wouldn’t scroll on dog tags
-Fix for missing grass physics in terrain

Mantle
-Fix for a crash that would occur when activating full screen in portrait mode
-Fix for stuttering that could appear during video sequences on multi-GPU PCs
-Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
-Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
-Fixed screenshots on multi-GPU PCs



R25 Server Update
-Fix for several server crashes
-Fixed an issue where the maxSpectatorCount value of 4 was enforced on all presets
-Fix for an issue where players using the iOS/Android Commander App weren’t able to connect to games
 
So this is a fix for the shit they broke when they installed that last batch of fixes....sigh.
 
These they broke with the last "fix":


missing sound in Team/Squad Deathmatch-it always had sound until the last update
-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted-never happened before the last update
-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive-since last patch
-Fixed an issue where the maxSpectatorCount value of 4 was enforced on all presets-did this with last patch
-Fix for an issue where players using the iOS/Android Commander App weren’t able to connect to games-as far as I know this worked previously before the last couple of patches.
-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash-didn't happen that I know of before last patch.
 
Where the fuck is the MAA nerf.....
Are you kidding? DICE loves their snipers and AA. Good luck with that one. It needs to be severely nerfed; like anything it should be a part of the game that helps your team a bit, not something that forces changes on how all air vehicles operate and where. It's stupid right now, but what do you expect when DICE listens to the mass of morons?
 
Fucking lol, haven't played in weeks and I suspect they are months away from this game being worthy of the beta tag.
 
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