Finally the words to describe why ARMA is utter shit (and unrealistic)

RainMotorsports

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The one thing I noticed about playing the ARMA series was, it wasn't realistic. Making things harder than they are in real life doesn't make it realistic.

In talking about racing simulators, Corvette Racing test driver Tommy Milner said:
"sim racers sometimes focus too much on difficulty as a sign of verisimilitude."

verisimilitude
"
the appearance of being true or real."

What a brilliant word. Anyways his sentiment on racing sims is how I feel about Arma. It's great that it has SOME realistic physics and breaks down flight controls to the point of needing a second keyboard. But when stepping onto a ladder is harder than firing up a helicopter... whats realistic?

The next game I will attack is Kerbal Space Program. Yes it also has a nice physics model. It's also probably in the top 5 "games" for space simulation. But it probably holds 10% to real life.
 
You should try VBS virtual battle simulator if you think ARMA is intense.

Sent from my SAMSUNG-SM-G920A using Tapatalk
 
You should try VBS virtual battle simulator if you think ARMA is intense.

Sent from my SAMSUNG-SM-G920A using Tapatalk

I've gone through a week-long admin course for VBS3 (the military version of arma 3).

Man is that stuff customizable. As @RainMotorsports said, the ladders are a nightmare, but this is not intended to be an FPS, this is intended as a training tool for tactics and strategies. It being a fairly decent game is just a bonus.

Arma 3 is perhaps 10% of what VBS3 is, maybe less. Arma 3 is like a teaser demo for VBS3.


Coolest thing in VBS3? EVERYTHING.
Saddest thing about VBS3? The pricetag - licenses START at $3000 and go into tens of thousands. Most mods are also national secrets as the stuff they add are extremely meticulously modelled and animated.
 
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