Chickenbomb
Registered User
- Joined
- Nov 12, 2012
- Messages
- 326
This is a partial list of some of the changes made in this patch. It's not complete, but at least it's something...
Changes planned for 230 (updated 11/19 10:40am PST)
- Reverted back to old Hive healing values (228)
- Doubled ARC rate of fire, halved damage (fixed now in this mod)
- Fixed ARC targeting issues
- Welder research time increased from 10 to 15
- Exo armor changed from to 300/390/480/570 to 400/460/520/580
- Welder rate reduced from 125/sec to 90/sec
- Reduced shadow step cost from 15 to 10
- Increased blink momentum to be close to build 220
- Increase start blink energy cost from 8 to 12
- Shift Hatch now creates 2 eggs, but costs 5 resources and has a 5 second cool down (was 1 tres per egg, no cooldown).
- Increased trait structure (Shell, Spur, Veil) mature health by ~20%. Also increased their base health to be closer to their previous mature health.
- Reduced Spore research time from 90 to 60.
- Hive build time increased from 150 seconds to 180 seconds.
- Reduced Onos gore range by .5 meters
- Reduced Onos armor by 100 (-8, effectiveness vs. Exos and heavy weapons impacted less because armor).
- No changes to Skulk bite
- No changes to Lerk health/armor