Patch R33

RainMotorsports

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EDIT: New server update on all formats November 8th - News - Battlelog / Battlefield 3

EA/DICE has provided us the files for BF3 version R33 (1055290) and instructed us to apply this version to all servers starting at 0800 UTC on November 8 (midnight PDT / 2am CDT / 3am EDT), concurrent with a Battlelog/Blaze maintenance that will cause overall downtime. DICE has posted the changelog for this patch on Battlelog.

This means that early on Thursday you can expect to see your server and Battlelog go offline for some period of time. When everything comes back up, your server will be running the new version.

Battlefield 3 Game Server R33 change list
1) (Server renters on PC only) The ?rcon? server info command now reports external IP and port as well as information regarding whether the backend queue is enabled or not.

2) Fixed an occasional issue where console servers changed max player counts incorrectly.

3) We now enforce a minimum player count of 4 on both PC and consoles (PC previously had no such limitation while console servers had 2 players as the limit) to be able to exit preround on Ranked servers. You will still be able to move around freely in preround, but the match doesn?t officially start (and thus no stats are affected) until at least 4 players have joined. This goes for both PC and console servers. This will make it harder to easily use Ranked servers as boosting servers.

4) ?Hardcore no map? is now a proper preset on both the server side and backend. This means console users can now filter between hardcore servers with and/or without the ?no map? setting.

5) We fixed a bug where server admins could exploit the system to effectively become immortal on his/her server.

6) We introduced a number of server stability improvements which should lead to less crashes throughout. Two specific crashes that we have eliminated are:
A) Servers running 9 or more maps that would crash when loading the 9th map
B) Servers running high player counts in combination with very high ticket count where end game reports would stall out the server
 
great they enforce a 4 player start now. Not sure why they seriously need to fuck with things like this.
 
great they enforce a 4 player start now. Not sure why they seriously need to fuck with things like this.

It lowers the chance of stat-padding. With a 2-player start, you and a buddy can go find an empty server and pad 'em up. It makes sense, even if it's fookin' annoying.

jas
 
It's alright Fast it will take a bit more effort on our part to populate, but it can be done.
 
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