PS4 vs. EA Lawsuit

Yay so everyone will get 1 dollar and 20 cents in EA credit while dice members are pulled off game development to attend meetings. All so that DICE can get a budget cut on their next game to ensure EA execs don't have to pay for their decisions.

Great just great lol.

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Unfortunately Rain is right....

The only people who get anything substantial in these situations are the law firms.

Remember Sierra? They used to make video games for the PC? I was a die hard Sierra Front Page Football Pro fan, and it was a very good football sim/game for the day. Hell you could make your own formations and plays! But for FPF Pro 99 they tried to go full 3D rendering and it was a huge huge flop. Sierra "recalled" the game. The Dev team asked people to volunteer to became beta testers who wanted to keep the game, and 9 days into that, Sierra fired the WHOLE team. FPF Football was dead. And very soon Sierra.

Sierra WAS the biggest gaming house at the time. Too big to fail? That's not what history shows.
 
This lawsuit is about EA officers. From the article; "is investigating to see whether EA and/or a number of its officers complied with the federal securities laws between July 24, 2013 and December 4, 2013." However this could open up the avenue for litigation about the actual game and EA's business (or lack of) practices when it comes to games and developers. Also stated in the article;

Initially PlayStation 4 owners who purchased Battlefield 4 were met with a number of crashes and corrupted save files. DICE released an update on November 26, but that hasn’t stopped the gossipers from pegging the buggy experience on EA’s need to beat Activision’s Call of Duty: Ghosts to the market. A supposed QA tester has even confirmed this theory, saying that EA rushed the game through the quality assurance phase.

"Listen, we have to do a better job of getting games into the market that are as bug-free as possible," says Patrick S?derlund, executive vice president of EA Studios, in a recent interview with The Guardian. "What I would say is, games are becoming more and more complex – even though we'll run a beta and we'll do massive amounts of testing, there are certain things, especially in an online-focused environment, that you won't catch. I wish I could day that we will, but I don't think we'll ever catch everything."



Will be interesting to see where this goes.
 
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