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OfftheRails

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About the Join Queue - Forums - Battlelog / Battlefield 3

There are two known bugs in Server R24 (which is currently running on all servers).
The first, and biggest, is that players who enter via the join queue will not get GUIDs. Also, "player.onJoin" events are not sent. This confuses some third party admin tools. PunkBuster does not always display these players in the "pb_sv_plist" output either. So-called 'ghost players' are caused by this as well.

Explains the whole thing.
 
The problem is that you cannot ban people that join off of the queue and have this glitch/bug. Ran into this with a guy yesterday on Air Maps. What you need to do is kick the player and then inform an HA/Founder to manually add him to the ban list.
 
Another note I found: R25 will not address the issue, but R26 should follow very soon.
 
so i guess thats why some servers removed the queue, eh?
 
From Mikael Kalms:

Hi all,

Server R26 will being trials with some RSPs today. If all goes well, they will gradually deploy it - with most servers getting updated on Wednesday this week.

The 6-digit build ID for the new server is 964189.

Changelist
- Bugfixes for the new Join Queue mechanism. With these changes in place, players who join via the queue will get GUIDs. This will make 3rd party RCON tools happier. This should also solve problems with players not being listed in PunkBuster’s player list.
- Bugfixes in the double XP support.

There are no changes to the documentation.

BF3 PC Server R26 is - Forums - Battlelog / Battlefield 3
 
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