Looks like they've been busy with getting things ported over to the new game engine.
http://www.gamespot.com/articles/star-citizen-switches-game-engines-four-years-into/1100-6446503/
I don't blame them since CryTek is not doing well and, while the engine is amazing at what it can accomplish, it's abysmal when it comes to the multiplayer aspect. Making the switch over to Lumberyard seems like the better thing to do, especially with the cloud services Amazon provides. Seems a bit buggy when doing the persistent universe (very low frame rate and some buggy positioning when it comes to accessing the ships systems) but it's coming together. I'll try to see if I can get some FPS action in over the weekend.
I'm really waiting for the shitstorm to proceed on some of the game sites and reddit regarding the game engine switch. As long as they don't port out to another one I think they should be on track with more releases.