RemySr
Registered User
- Joined
- May 10, 2020
- Messages
- 15
- Age
- 57
First, I just wanted to say thank you for hosting these servers. We love to play on the TBG servers and overall, you guys do a great job hosting.
There has been some recent frustrating issues that I wanted to try and get some clarification on why these things are happening.
1. Squad Leader Balance - This is so frustrating to someone who usually squad leads with all my guys. All my guys come on here to have fun and spend time in the same squad. We usually schedule a time to all get on and once we are up and going, I get pulled out of the squad I built and we all have to scramble to regroup. I can only tell you that this frustrates all of us and even sometimes we just pull out and go to another server. I perfectly understand Balancing and the reason for it, but I would ask to NOT move the squad lead. Move the guys who are not in a squad first and then other squadmates 2nd. I did notice that our squad got forced balanced (not the normal pregame balance) last night after the game has started, about 1 minute in. Was this an Admin? And why?
2. Different settings for different servers? I have noticed that some of these balance settings act differently between some of the TBG servers.
3. Games start instant kill. This was very recent, last night and it happened 3 times. When the game started, we usually go to the middle or the back flags, C or D, or E at Pearl, depending on your side. While doing the usual, I was killed, for what it seemed like going too far in too fast. I was literally on E flag with no one around and killed in Action. This also happened on Zavod. At the start, taking a bike to the middle first and was killed when I got to C, or just before it. No one was around.
4. Server stability. I have noticed over the last 30 days, more and more people are having issues getting dropped, packet loss, and server crashes. Was there a server change?
5. UCAVs from Spawn - This is getting way out of hand and I need to know the official rule, can you shoot a weapon from inside your back spawn where we can't even hit them back? I can tell you that no one likes the constant UCAV from their spawn except for the UCaver's. Don't they have to be inside the play area? Most of them sit in their out of bounds where we can't go, search, or fire into spawn because then everyone complains that we are firing into spawn. The out of bounds should be OUT OF BOUNDS for both teams, correct? I don't mind getting killed by one if they are in the play area. Some light on this would be appreciated as I see nothing but complaints. This also pertains to anyone firing any weapon such as mortars, snipers, ect.. Please Ucavers, don't blow up my thread.
Thank you in advance for your response.
Donating today for all your server efforts.
There has been some recent frustrating issues that I wanted to try and get some clarification on why these things are happening.
1. Squad Leader Balance - This is so frustrating to someone who usually squad leads with all my guys. All my guys come on here to have fun and spend time in the same squad. We usually schedule a time to all get on and once we are up and going, I get pulled out of the squad I built and we all have to scramble to regroup. I can only tell you that this frustrates all of us and even sometimes we just pull out and go to another server. I perfectly understand Balancing and the reason for it, but I would ask to NOT move the squad lead. Move the guys who are not in a squad first and then other squadmates 2nd. I did notice that our squad got forced balanced (not the normal pregame balance) last night after the game has started, about 1 minute in. Was this an Admin? And why?
2. Different settings for different servers? I have noticed that some of these balance settings act differently between some of the TBG servers.
3. Games start instant kill. This was very recent, last night and it happened 3 times. When the game started, we usually go to the middle or the back flags, C or D, or E at Pearl, depending on your side. While doing the usual, I was killed, for what it seemed like going too far in too fast. I was literally on E flag with no one around and killed in Action. This also happened on Zavod. At the start, taking a bike to the middle first and was killed when I got to C, or just before it. No one was around.
4. Server stability. I have noticed over the last 30 days, more and more people are having issues getting dropped, packet loss, and server crashes. Was there a server change?
5. UCAVs from Spawn - This is getting way out of hand and I need to know the official rule, can you shoot a weapon from inside your back spawn where we can't even hit them back? I can tell you that no one likes the constant UCAV from their spawn except for the UCaver's. Don't they have to be inside the play area? Most of them sit in their out of bounds where we can't go, search, or fire into spawn because then everyone complains that we are firing into spawn. The out of bounds should be OUT OF BOUNDS for both teams, correct? I don't mind getting killed by one if they are in the play area. Some light on this would be appreciated as I see nothing but complaints. This also pertains to anyone firing any weapon such as mortars, snipers, ect.. Please Ucavers, don't blow up my thread.
Thank you in advance for your response.
Donating today for all your server efforts.
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