The road to BF4 - Commander Mode

OfftheRails

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New blog post highlighting the development of BF4's Commander mode. Including a brief history of its development and implementation into BF2.

Road to Battlefield 4 – Commander Mode - News - Battlelog / Battlefield 3

Some highlights:

"There is no possibility of going between 1st person and Commander Mode like in BF2... We all remembered the BF2 "Commander supporting himself while in a tank ignoring his team" worst case scenario, and that's something we wanted to avoid happening again."

"the Cruise Missile Warning, which designates an area where the enemy missile will strike, allowing your friendly troops to move out of harm's way before it's too late."

"An enemy on a kill streak of six or more will appear on the Commander's screen as a selectable unit. This player's location can be relayed to the entire team for a period of time"

"Supply Drop: deploy a large crate that will heal, resupply and repair friendly units. In addition, friendly units will be able to change kits on the field"


The article itself has more details on the Commander's assets, including the mechanics behind cruise missiles and map scans.
 
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