Graphic-J
Registered User
- Joined
- Aug 2, 2014
- Messages
- 268
Hey everyone. Just thought that I'd share this. So this is what I think of the "Pre-Alpha" gameplay. But Seriously... before I start... this is hardly Pre-Alpha. More like Beta by a stretch as it looks like a stable build. If it were Pre-Alpha you'd see tons of placeholder images all over the place, bad or no textures and broken gameplay. Anyhoo...
PROS:
- As always the sound and game graphics are top notch
- various Weather effects are random making each round pretty much unique
- Vehicle 'enter' animation has finally come to BF. (Unfortunately no EXIT animations as of yet) which is arguably more important as people teleport out of tanks and shoot you or pop out of their planes too quick before killing them. Vehicle seat switch animation is also on some vehicles.
- You can actually steer the Zeppelin. Possibly the Battleship and Train as well. No more rails.
- Destruction and ground deformity is better than ever. Buildings have furniture.
- Vehicles seem balanced and flak damage is seriously good.
- Awesome Zeppelin takedown, destroys whatever it touches. not scripted levolution!
- 3 class tanks (light, mid and Heavy) Anti-tank grenades are very powerful to balance them out.
- Bayonet sprinting with stamina bar: http://imgur.com/AQcNvDV
- You can finally climb up walls: http://i.imgur.com/rQbJfFf.gifv
- Brutal melee system
- Head shots are also brutal: http://imgur.com/V329zxr
- BF1 map and OP.Firestorm2014 map size comparison: http://i.imgur.com/qlGL0VT.png measured via the distance between one flag to the next flag which is 150m. Compared to the map 150m in OP:Firestorm.
CONS:
- That announcer woman, seriously WTF. She sound like she came out of Overwatch or some futuristic game. Completely unfitting. Hopefully just a placeholder for now.
- The very obstrusive UI with huge enemy spot-doritos. Also shows the enemy class.
- LMGs and SMGs everywhere. Hardly any action rifles used. Maybe a Alpha-show thing?
- You can repair tanks by pressing "X" but inside the vehicle. Not sure I like that.
- Seems like vehicles have no more health regeneration but infantry does. The two should go hand in hand.
- The hated spawn in air system is back. No base, carrier to take off or land to repair. Time will tell if other maps are not like this.
- The Stamina mechanic is still not present in which would add a bit more depth/strategy to infantry gameplay.
NEUTRAL:
- In game UI Font too modern looking. Looks like a mix of Battlefront and Hardline.
- Players running on crack and twitch shooting. Game seems a bit faster than BF4 but less than Hardline's TTK. I'm both excited about what I saw and kinda wish it was a bit more realistic. I know it's "not Verdun" or a milsim but surely there can be a middle ground.
- small damage weapons can damage planes. Same as it was in Hardline and Battlefront
- Battlefield 1 uses the British army (1914-1918) phonetic alphabet for objectives i.e. Base A = "Objective Apples" http://www.royalsignals.org.uk/articles/alpha.htm
New or updated BF1 info:
- France DLC has been announced but not confirmed by DICE.
- Squads of 5 confirmed: http://i.imgur.com/fjQRbiL.jpg
- New concept art possible shows that BF1 is going to have Gallipoli : http://i.imgur.com/PuwJhB6.jpg
-----------------------------
44 minutes of gameplay: (Hi-Res recording on YT)
Probably the best BF1 pilot gameplay video I've seen:
----------
So what did you think of the "Pre-Alpha" gameplay?
PROS:
- As always the sound and game graphics are top notch
- various Weather effects are random making each round pretty much unique
- Vehicle 'enter' animation has finally come to BF. (Unfortunately no EXIT animations as of yet) which is arguably more important as people teleport out of tanks and shoot you or pop out of their planes too quick before killing them. Vehicle seat switch animation is also on some vehicles.
- You can actually steer the Zeppelin. Possibly the Battleship and Train as well. No more rails.
- Destruction and ground deformity is better than ever. Buildings have furniture.
- Vehicles seem balanced and flak damage is seriously good.
- Awesome Zeppelin takedown, destroys whatever it touches. not scripted levolution!
- 3 class tanks (light, mid and Heavy) Anti-tank grenades are very powerful to balance them out.
- Bayonet sprinting with stamina bar: http://imgur.com/AQcNvDV
- You can finally climb up walls: http://i.imgur.com/rQbJfFf.gifv
- Brutal melee system
- Head shots are also brutal: http://imgur.com/V329zxr
- BF1 map and OP.Firestorm2014 map size comparison: http://i.imgur.com/qlGL0VT.png measured via the distance between one flag to the next flag which is 150m. Compared to the map 150m in OP:Firestorm.
CONS:
- That announcer woman, seriously WTF. She sound like she came out of Overwatch or some futuristic game. Completely unfitting. Hopefully just a placeholder for now.
- The very obstrusive UI with huge enemy spot-doritos. Also shows the enemy class.
- LMGs and SMGs everywhere. Hardly any action rifles used. Maybe a Alpha-show thing?
- You can repair tanks by pressing "X" but inside the vehicle. Not sure I like that.
- Seems like vehicles have no more health regeneration but infantry does. The two should go hand in hand.
- The hated spawn in air system is back. No base, carrier to take off or land to repair. Time will tell if other maps are not like this.
- The Stamina mechanic is still not present in which would add a bit more depth/strategy to infantry gameplay.
NEUTRAL:
- In game UI Font too modern looking. Looks like a mix of Battlefront and Hardline.
- Players running on crack and twitch shooting. Game seems a bit faster than BF4 but less than Hardline's TTK. I'm both excited about what I saw and kinda wish it was a bit more realistic. I know it's "not Verdun" or a milsim but surely there can be a middle ground.
- small damage weapons can damage planes. Same as it was in Hardline and Battlefront
- Battlefield 1 uses the British army (1914-1918) phonetic alphabet for objectives i.e. Base A = "Objective Apples" http://www.royalsignals.org.uk/articles/alpha.htm
New or updated BF1 info:
- France DLC has been announced but not confirmed by DICE.
- Squads of 5 confirmed: http://i.imgur.com/fjQRbiL.jpg
- New concept art possible shows that BF1 is going to have Gallipoli : http://i.imgur.com/PuwJhB6.jpg
-----------------------------
44 minutes of gameplay: (Hi-Res recording on YT)
Probably the best BF1 pilot gameplay video I've seen:
So what did you think of the "Pre-Alpha" gameplay?