- Joined
- Jan 2, 2008
- Messages
- 26,221
- Age
- 38

From their lead developer
Many people have been asking when there will be more press coverage on RO2. Well you asked for more RO2 press coverage, you got it. The new issue of PC Gamer US (January 2011) hitting subscribers now has a massive 5 page article discussing their world exclusive hands on multiplayer play test of RO2. Also included in the article are exclusive new screenshots and information. The game is called out on the cover saying "Shellshocker: Why Red Orchestra 2 will beat Call of Duty: Black Ops." So if you can't tell by the headline, they were impressed during their time with the game Here is what the cover looks like so you can pick up the mag if you don't already subscribe:
Ok I was going to stay out of the debate this headline was going to cause, but I'll have to sound off on this one. I'm a pretty realistic guy. I know we're making a great game, because I've played it, and I've seen the faces of the press people that have played it, and I've heard their audible gasps when they see a new feature that they haven't seen anywhere else. But I also know knocking COD off their throne is something we're going to have to do a few bites at a time. So while I appreciate comments like this from the magazine, who walked away from playing RO2 with that exact thought it mind, I do think it is a bit sensational. And I think it will take us a game or two to knock COD off the throne in terms of sales/player counts on the PC.
Now if we're talking about PC games (which is the only thing PC Gamer talk about), I do have to take issue with what you said. First off, Tripwire have been decimating the MOH series for years, including the most recent MOH and the older MOH Airborne. If you look at the Steam stats, more people are playing the original RO that is 4.5 years old than are playing the recent MOH. RO1 was a top 20 most played PC game on Steam/Gamespy stats even a couple of years after release. So to suggest that RO2 will be as popular as the recent MOH is a bit of an insult.
When RO1 came out it managed to grab about 20% of the COD2 playerbase (the current COD game that was out at the time). That is a pretty reasonable chunk. RO1 was a top 20 most played game on Steam/Gamespy stats for quite a while after release, our second game Killing Floor was a top 10 game on Steam for quite a while after release. When we made RO1 we had 3 people in the office and made the game on a shoestring budget in 10 months. When we made KF we had 10 people in the office, and a shoestring budget and did the game in 3 months. For RO2 we're up to over 25 people and have a reasonable budget and will have years of time spent developing it. So this time maybe we hit top five
So I might be a bit optimistic, but I think BF may be in reach this time around. And then maybe COD next time Especially if all these other companies keep releasing console ports w/o dedicated servers, and we keep providing the things that PC players and server admins expect from their games.