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The problem with the previous public testing is that they can only test server side patches. Testing client side and overall requires downloading patches that would have essentially prevented you from playing on normal servers. As it existed an important chunk of testing was likely only happening by the thousands of EA employees that usually have access to this in their spare time.So.... basically they are saying "lets try and fix the game at the end of it and maybe people will still buy the next one"
So now the question is, what will happen when two players are using different tick rates?
tick rates are server side, at least for source games, not sure about bf tho