Opinions on EA's new Kernel anti-cheat

Does this apply to BF4?
As far as I know BF4 is not affected yet.
BF1 and other newer Battlefield games are to be affected!

Funny thing is that cheating in games is now affected by AI and another way that I will not mention.
Supposedly, at this point in time, there is no way to catch cheaters now in any game if these two methods are use correctly.
Bummer!
 
As far as I know BF4 is not affected yet.
BF1 and other newer Battlefield games are to be affected!

Funny thing is that cheating in games is now affected by AI and another way that I will not mention.
Supposedly, at this point in time, there is no way to catch cheaters now in any game if these two methods are use correctly.
Bummer!
There's an AI anti cheat that came out when I left BF and was on WW3 even though they didn't have it. The developers saw how it was near impossible to cheat or to use sw exploits. It was on utube.
 
There's an AI anti cheat that came out when I left BF and was on WW3 even though they didn't have it. The developers saw how it was near impossible to cheat or to use sw exploits. It was on utube.
I'll add my thoughts here, it's a move in the right direction but anti-cheat will never EVER keep up with regular cheats. I say this sadly and not opposed to it, but it's just purely more profitable to develop cheats than it is to develop anti-cheat. It's a cat and mouse game.

I wish more devs would simply implement auto-ban based off in-game stats, but with every big AAA FPS game moving to an annual release cycle..... I sadly think they just really don't care.
 
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