Orion - Prelude (Tribes + Mechwarrior in one)

Soulzz

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Spiral Game Studios - Games

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RELEASE DATE: 2011



SUMMARY:

ORION: Prelude is a fast-paced Sci-Fi First-Person-Shooter. It features a retro-vibe, addictive gameplay and insanely awesome features such as jetpacks, dinosaurs and vehicular combat.

ORION: Prelude pays homage to other classics that we grew up on that entertained us as gamers as well as inspired us as developers. You will see inspiration from classics such as the Unreal Tournament series, Quake 2 CTF, Starsiege: Tribes, early Counter-Strike betas and plenty of our own unique takes and twists in the design and mechanics. With only a first glance at ORION: Prelude, you will know that this is a game being made by gamers.

ORION: Prelude will have a TON of content and a large feature set. We’ve stepped up on the technology front and ORION: Prelude will now be powered by the Unreal 3 technology. We have also announced that the DLCL for ORION: Prelude will be plentiful - and FREE!





The exciting introduction to a brand new game series. Do you like Dinosaurs, Jetpacks and Mechs? Then you’ll love ORION.

We’ve packed the game full of features that you, the gamers - truly want. How were we able to do this? Because we are gamers just like you.

What makes ORION unique?

Awesome back story - over 12,000 years of already developed lore for the ORION universe.
Dinosaurs (and Pterosaurs) done right. Few games have had them - and none have done them right. We are here to remedy that.
Retro inspired. We give you tons of customization and options - ranging from servers, to controls, to player options.
Free DLC. Do you know who thought of charging $15 for 4 maps? I would like to kick them in the nuts.
Longterm Support. We will have weekly “Play With Dev” matches. Here developers, fans and gamers can all play games together. We will play all sorts of games with you guys - in fact, right now StarCraft 2 is the fan favorite. If you own it - we’d love to play with you.
Art and color. Some of you may not appreciate this, but for those that do - you probably have noticed how grey and brown the games have become lately. We wish to destroy this notion by infusing ORION with tons and tons of color.




Digital Distribution is the future of the industry.

How does Digital Distribution benefit us, the developer?

More control on pricing.
Allows us to put the game on “sale” for certain weekends and during promotion.
No need for us to print millions of discs and artwork for boxes - which ultimately saves us a pretty penny.
How does Digital Distribution benefit YOU, the gamer?

Game will be cheaper
More convenient to download the game nearly instantly instead of finding it at the store
You can’t lose the game





If you want to stomp on your opponents with some more fire power - we’ve thrown in some vehicles. We’ve goth everything with a wing or a wheel. Most of the vehicles offer at least two spots inside to encourage team work.

What vehicle types are in the game?

Buggies
Mechs
Hovercraft
Jets





Remember the days where there were so many options, that you could literally personalize the game in every single aspect? Not only are we taking this mentality and bringing it to the game - but we are also bring other retro elements such as balancing, hitboxes and play speed.


What elements should you care about?

Matchmaking services. This has become the new norm for gaming. We will have this system and it will put you in the quickest most accessible game that is floating around the internet.
Server Browser. These are lacking in most recent games. This will be a server browser that allows you to filter, check connection speeds, other players currently in the game and many other options.
Server options. From here you can customize the in-game experience any way you like. You can enable certain weapons, turn on and off dinosaurs, vehicles, bots, you can disable features like the radar - and anything in between.
Player Options. You can customize your personal settings as well. These can range from having left-handed or right-handed weapons, first person or thread person deaths, footstep sounds - anything!
Key Bindings. You can customize your controller or keyboard to any degree you want. This is lacking in most console games. We literally mean you can program your 360 or Playstation 3 controller so that you decide what each button does. We will still have a few default configurations for you to choose from, but we encourage you guys to make your own play style - and change it whenever you want.




We love dinosaurs - and so should you. ORION: Prelude w ill feature the most realistic and interactive dinosaurs in a video game - EVER. With 6 unique systems powering them and changing on the fly and featured in multiple modes - you’ll be good to go for some Dino slaying fun!

What dinosaurs (and Pterosaurs) are in ORION: Prelude?

Tyrannosaurus rex
Velociraptor
Pteranodon



We are putting endless amounts of attention into bring as much detail to each individual class as possible.

Carrier Classes:

Assault
Support
Recon
Altair Classes:

Warrior
Rukan
Wraiyth
Each class will have:

Unique personality
Unique grenade type
Unique weapon load out
Unique ability
Unique vision mode





There is an insane amount of weapons, items and grenades in the game. We’ve packed the game with unique weapon types and delegated them to the appropriate classes.

What types of weapons are in the game?

Pistols
Magnums
Shotguns
Sub-Machine Guns
Assault Rifles
Burst Rifles
Sniper Rifles
Light Machine Guns
What types of items are in the game?

Jetpacks
Medic Guns
Cloaking Devices





The game will be shipping with three awesome game modes. Each mode represents a different style of gaming, each completeley accessible to any type of gamer.


V.I.T.A.L (OBJECTIVE)

Ever wonder what it would be like to actually be one of those marines in a game of StarCraft 2 - on foot level?

V.I.T.A.L will be the closest experience to that. Each team has a large gated Compound. Inside are key structures - each with a unique role and purpose.

COMMAND CENTER: Objective located here
BARRACKS: Players spawn here
ARMORY: Additional ammo and medical supply cabinets can be found inside here
GARAGE: Vehicles start / spawn here.
AIR TOWER: Air vehicles depart from here.
You also have smaller structures located across the map, including multiple GRID’s - which house the power to the gates and auto-sentry turrets for each Compound.

There are also Bunkers, Outposts, Supply Depots and the main source of power and secondary objective - The Power Core - which is located perfectly between the two warring factions.
 
Looks like a Gaylo rip off made with the UDK from UT3.

and wtf is with the Random T-Rex yo!? this is not Barny mother fucker, take that Anachronism out.


No thanks.
 
It's definitely interesting, and it won't appeal to everyone, but shit, it's coming out soon :).
 
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